Shoots N’ Splatters was an idea that I had bouncing around inside of my head for a long time. I absolutely love arcade games, and found the battle royale style game to be particularly fun to play. With this in mind, I came up with an isometric 3D game that would be played from the side view, with each player controlling a ball. The objective of the game would be to knock the other players off of the side of a playing field, with the last one standing being the winner.
This is not entirely what we ended up developing, as we made the game in the top-down perspective, with no upgrades and only a charge attack and a peashooter to knock the other players off of the battlefield.